Every gamer has their own story to tell about how they got into their favourite game. Whether this be that they were recommended it by a friend, or simply stumbled across it on their travels around the internet… or their local video game store, there’s always some story to how they came across their favourite title.
Because there’s not much going on within the World of Warcraft community that I think is newsworthy right now (although all the datamined models are looking pretty exciting right now! I really want this fox mount!), I thought I’d share how I got into the big, wide world (worlds?) of massively multiplayer online role playing games!
My First Introduction
Although I’d been playing games throughout my childhood, I never got into (or even knew about) MMOs until I met my boyfriend. Although he didn’t play them much at the time we started dating, he would often say that he thought that I would enjoy them, pitching the Guild Wars series of games to me.
One day, after about a year of him suggesting I play it, I finally bit the bullet and bought Guild Wars Prophecies. The game had already been out about 2 years by the time I’d got it, but that didn’t bother me one bit.
I jumped right in and created my first ever MMO character; a mage who specialised in fire magic. I spent hours following questlines and getting killed by pesky Grawls… often venturing too far during the pre-searing instance and coming face to face with higher level Charr.
I ploughed my way through the campaign, my favourite area being the Maguuma Jungle and the eventually completed it with the help of my college friend Mike (who you should totally go subscribe to on YouTube…)
I got all the campaigns that were released and eventually caved in and got the Eye of the North expansion pack. By then, though, I could feel myself falling out of love with the game. I’d log on, only to find no one wanted to group anymore and that the hero characters could boost anyone throughout the game without really needing any other help from real people.
But then another game was brought to my attention… one which would suck me in even more than Guild Wars had. It’s name was World of Warcraft.
Venturing Into Azeroth
Jordan introduced me to WoW, just like he had done with Guild Wars, but as I quickly became hooked, he vowed never to show me another MMO again… and to be honest? I do think that he has kept his word.
There was something about the challenge of reaching level 70 that excited me. There were more areas to explore, dungeons and raids that required actual people to work together to complete.. and the customisation was so much more than I’d experienced in Guild Wars. I started out as a hunter, and now my main character at level 100 is also a hunter, albeit not the same one- my first one is still on my account, though!
My first hunter and her pet Clarence.
I was in an active guild who were all pretty close; I don’t think I’ve been in such a social, tight knit one since! I made friends and was enjoying every single moment I spent discovering Azeroth.
Ever since 2007, I’ve been playing World of Warcraft on and off; the novelty is still there, I think… I just don’t get enough time to play it. I still haven’t levelled a character from each class to 100 so there are still many roles I can learn about should I decide to.
I think that’s what made it stand out more for me than Guild Wars did; there’s always something else to do or another character to level- Guild Wars seemed a lot more limited, and I blame the decline in the multiplayer aspect on the fact that the game was instanced rather than open world like WoW- you can’t just jump in and help/ talk to other people in Guild Wards unless you were in an outpost, as well as the introduction of heroes.
Of course, Guild Wars 2 was released not too long ago, and I did give that a try too. It did fix a lot of what in the end ruined Guild Wars for me, but I think the reasons I ended up being disappointed with it deserves its own blog… so watch this space.
…and that’s my MMO story!