
A few days ago, our friends at Blizzard announced the changes that are to be implemented in patch 6.2.3 which is due to launch this Wednesday.
As a player of World of Warcraft since halfway through The Burning Crusade (nope, I’m not ‘Vanilla’.), I do like the direction that the game has finally started to take. Yes there have been some pretty dire content changes in the past 3 expansions, but I really think that someone is starting to take note and listen to what their players-their paying subscribers- are wanting.
Now then. Let’s take a look into the patch overview and see what I am the most excited about!
New Timewalking Dungeons
So, we finally get to experience “six iconic dungeons from Cataclysm” with the release of the new patch-and thus new Timewalking event.
I’m going to be completely honest- after all, my blog title is Excuse This Honesty- and say that the Cataclysm dungeons didn’t really do anything for me.

Yes they were awesome and sparkly and new when the expansion came out but they eventually became something that you turned to grinding because you had a spare fivc minutes before a raid. The only one I am relatively excited for is the Stonecore, but that’s only because of the Drake mount that can drop from the second boss; one which I can’t really be bothered to farm otherwise.
However, I am intrigued that they have now added the Pit of Saron and Magister’s Terrace to the previous Timewalking events for the other expansions- I bloody love those dungeons and it’s incredibly difficult to land a Looking for Group where you get put in those when levelling.
Infinite Dragonflight Mount

Now *this* is something that I am incredibly excited about. Along with the new Timewalking dungeons, players will now have the chance at obtaining a rare mount known as the Infinite Timeweaver.
For anyone who knows how I game on World of Warcraft, I love trying to get mounts. Granted, I don’t put as much time in as many other people and I still haven’t managed to get to 100 (yes, I’m a slacker- I KNOW!) but I seem to get incredibly lucky with rare drops.
I’ve had the Ashes of Al’ar twice (Neil, Matt, Jack and Blakey, if you are reading… don’t even go there!) got a Green Proto Drake from a random dungeon loot bag and got the Thundering Onyx Cloud Serpent twice in the space of two weeks.
Needless to say, I need this sparkly dragon in my life. I just hope my mount luck hasn’t run out just yet!
Gift of the Grove Warden

They are seriously spoiling us with mounts in this patch, and I for one am happy that they decided to pull this mount from the online store and release it as a limited-time gift for defeating Archimonde on Heroic or higher difficulty.
But it’s more than just pew pew our demon overlord. Downing him will give you to an item which will begin a quest which will see you visit the druids in Moonglade (an area which is incredibly underrated in my opinion). You will then be presented with the Grove Warden after hearing about what is about to happen in Azeroth, presumably an insight into Legion’s story.
Smooth way to get us even more excited for Legion, Blizz. I see what you did there… and it’s going to work!
As I just mentioned, the Grove Warden quest will only be available for a limited time, with Blizzard only reporting:
“Our current plan is to retire the quest in an update some time before Legion’s launch, so grab some friends and head to Hellfire Citadel while you can.”
Yes, sir!
Cross-Realm Mythic Raiding
This is incredibly exciting. As a more casual player who can’t always sign up for guild runs of the latest raids, I often feel left out of challenging myself with harder content.
However, with the introduction of cross-realm mythic raiding, I can’t tell you how super excited I am to challenge myself with even harder content. I don’t care who I group up with in game, as long as people know what they are doing.

I can’t wait to get stuck in, and it’s even more likely that I will be able to get in a higher-than-heroic group to take on Archimonde and get that Grove Warden!
Other Changes (that I’m not too fussed about)
So, there are other changes that I’m not too bothered about but wouldn’t say are bad for the game.
They are bringing valor points back, which has always been predicted anyway. It’s a great way to upgrade your armour, and get those all important stat and item level boosts for the higher difficulty content.
Such a shame you can’t get all the valor points you had already accumulated beforehand back, though.
We have also been promised more updates to the rewards when we run a dungeon. Mythic Dungeons will now have the chance to drop items up to 725 item level and also the chance to loot an heirloom trinket which will scale up during the next expansion to level 110!
There are class changes too, but I think I will leave them for another MMOnday where I can try out the changes and then comment on them and their success or failure.
I am actually quite excited to see this new patch in motion. It’s definitely one of the more exciting ones that I have seen in a while, especially with the addition of two brand new mounts!
Join me next week where I plan to document how much money I make when running old raid content!
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